gdi vs nod

There is the cannon fodder militia which number in the millions, and there is the revered high tech prototypes, which are more advanced than almost anything GDI fields, Stealth technology and Avatars for example. From the point of view of some religions, that's evil. How do I repair Civilian/Garrisonable Structures. Nod's vehicles seem very under powered the stank used to be capable of destroying a med if you are good and driving it. That's why with NOD you gotta take every advantage you can get and one of the biggest ones is stealth. I think the former kinda invalidates the later. Both GDI and NOD are evil, but if I had to choose one to join up with one, it would be GDI. While they are arguably more technologically capable of stopping or coping with the spread of tiberium. while i've no doubt that GDI's goals are good as they attempt to preserve life as we know it, i wonder if Nod's goals are actually bad - what if Kane was allowed to transform Earth and humanity peacefully, what if he was allowed resources to perform tiberiu mresearch with as few casualties as possible, what if he didn't have to start several world wars even and one interplanetary one to reach the ascension, whatever that might be? From OUR point of view NOD is bad. In any way. GDI is doing what they can. But GDI isn't squeaky clean, either. In the lategame (with upgrades) the gdi def is equal to a nod defence in PVP, except of anti taxi where gdi is better (due to pitbulls) GDI SUCKS in pvp except vs gdi (because of the orcas, gdi … They likely have other strict or limiting policies out of necessity that are morally gray. You're browsing the GameFAQs Message Boards as a guest. Nod forces also fall into two categories. Consider Redmond Boyle's stupid decision to hit the Sarajevo temple with an Ion Cannon even though he was told it could set off a huge explosion. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. While the GDI have to make some sacrifices and prioritise Blue Zones, their overall goal is to prevent humanity from being overrun by Tiberium. Page 2 of 3 < Prev 1 2 3 Next > Sufficient Velocity Bringer of Bigatons Moderator. I came to the conclusion that both sides are ultimately run by evil, greedy people that do NOT care about lives lost at all and only indoctrinate people into thinking their way is the "true path" to a glorious future. You have to pick your fights. Nod has always had a very unique group of units and in C&C 3, Nod is only expanded further. •4) Upgrades excluding the confessor leaders: GDI would still beat NOD. Then you have GDI who just retreats into the Blue Zones ( TW ) and just lets the other people rot and die. Missile Silo is capturable. Thanos vs nod will be more fair because at least they can land but even then with nods competent ground and air assets and tiberium and nukes they would die quite fast . and the villains not always ultimate doombringers of doom. Then load it up with turrets and obelisk towers so when they come for the generator, they get a very unexpected and unwelcome surprise. Posted 23 February 2012 - 11:40 PM. Nope. They live in their ivory towers with little regard for the plight of the common man. Honestly, over the course of the last days I replayed the whole Tiberium Series (CNC4TT and Renegade not counted here). GDI mammoth tanks would beat down an avatar with no upgrades. GDI/Nod/Scrin. That's why Scrin are the best, they care about their people. I really agree with this view. People in our world would be upset about that, but we have viewpoints established in a different, safer world. It's quite understandable that even by the game Tiberium Wars, most of the planet is yellow or red, and most people live outside of the blue zones. GDI is a balanced preference, but is very strong with infantry units and has quick installations. Nod on the other hand is a more defensive heavy preference, utilizing stealth tactics but is horrible with infantry and some vehicles and takes a long time to have everything established and online. If you pass out, you arent helping anybody. In various ways, the Brotherhood of Nod has always been technologically superior to GDI, an organization backed by and effectively operated on behalf of the United Nations, and, more specifically, economically and technologically developed nations. Are you going to put on your own first, or help the person next to you first? •2. - The Spy, Team Fortress 2. well it would depend on the upgrades each one has.an ive never seen much of a difference with the confessor upgrade myself.but if they are all at their basics it more often than not would be gdi who won..i personally prefer the scrin..cause if you control the air..you control the ground. The pinnacle of GDI military technology, the Ion cannon, is a space-based energy weapon of mass destructio… They were about to leave you to die on earth. •1. Now consider that GDI, which has less population than Nod, has to divide its manpower between its economy, its military, and halting tiberium. Published by pnadrianae (mod ID: 391070) So you have to be careful when going up against the mammoth tank with the avatar but to watch for the avatars flamethrower and not being walked over. If you not familiar with GA Expansion, you should read that strategy as well to get an idea of where to move during this strategy. If up close the avatars flamethrower could or might just give the avatar the little extra push to beat the mammoth tank still it is unclear if that could happen. They'd want to be careful to avoid Nod spies and saboteurs and infected people. in GDI vs Nod, here are a few things I do related to the points you have mentioned. Citizens in blue zones live comfortable lives while those outside of them suffer. Its going to be a huge problem for them . So my verdict: go with Scrin. There are several ways how a battle between GDI rifleman squads and NOD militants can be decided and let me tell you upgrades do count here are some of the possible outcomes. Even in the C&C3 Nod campaign intro speech, Killian admits that Nod spread Tiberium so other could "profit" from it... and then complains that GDI has the "pristine Blue Zones". You do realize Yellow Zones literally cover half the planet, right? The body wracked with disease is no longer there, and in it's place is a healthy body. GDI seems to have a short term goal to maintain the status quo, but it's longer term goal is to halt and reverse the spread of tiberium. peace through power! Then, it started turning yellow zones into blue zones. Debates' started by ReconWolf144, May 23, 2015. Leaders; Michael McNeil/Evelyn Rios, Kane/Anton Slavik, Supervisor/Foreman 371 vs Protoss/Zerg/Terran. Let's say that the Posleen have the same invasion forces shown in either the ones from Gust Front, When the Devil's dance or Hell's Faire from John Ringo's Legacy of the Aldenata book series. I came to the conclusion that both GDI and Nod are ultimately quite evil. Something fun (and devious) to do is build an outpost with a refinery or two and put a stealth field generator there. The main muscle nod has besides its avatars (which are super pricey) are its flame tanks and beam cannon tanks. © 2020 GAMESPOT, A RED VENTURES COMPANY. -A fresh GDI vs. NOD multiplayer experience that feels like Yuri's Revenge, but builds upon the core gameplay, pace, and graphical scales to draw you into the larger Command & Conquer story. but they basically want to destroy the world by letting tiberium spread. But it simply did not have the manpower and resources to help everyone. Beyond that, you're cannon fodder. I like how someone stated it on the star trek subreddit in that a great villain sees himself as the hero of the story. nearly every GDI unit trashes Nod units flamethrower vs grenadier - flamer will kill friendly troops more often than the enemy, meanwhile grenadier is not only cheaper, but can also damage vehicles. How thanos is going to get past earth's ion canon . As a rule, GDI usually wins over NOD in a slugfest. I personally prefer the beam cannons, but flames have their uses. They have helped the mutants to some degree. The defense lacks to a certain extent, but the offensive power that Scrin produces is incredible. You can't always save the entire world. Kane will only keep you alive if you are blindly loyal and useful. Press J to jump to the feed. It's not their moral duty to stop it, like it is for GDI. Sure, Nod provides food and medical services in the Yellow Zones, but only because they need their support and infrastructure. In their own view they're not destroying the world by spreading tiberium. However GDI should win. In GDI vs. NOD, you should be able to stop NOD's attempts at taking out your harvesters and war factories. Now consider that GDI, which has less population than Nod, has to divide its manpower between its economy, its military, and halting tiberium. In the end, Nod considers them little more than disposable pawns. But most people have agreed that yes, we can interfere like that, and we as humans can shape our future. It's quite understandable that even by the game Tiberium Wars, most of the planet is yellow or red, and most people live outside of the blue zones. While playing Nod missions, civilians and … Their only real problem is their bureaucracy and their unwillingness to even consider the possibility of evolution through Tiberium. He had to realize that it would at least kill GDI troops in the area and innocent people in the larger yellow zone, but he didn't care. For Nod the spread of tiberium is an altruistic goal, at least in their own eyes. •3) Upgrades: GDI troops could dig a foxhole so they are protected from those hulegeinc grenades and GDI would smash NOD by a landslide. For instance, if you have a body that's plagued with disease and you give the body medicine, you've destroyed that body. Surprisingly a mammoth tank cans squash an avatar but the avatar can squash the mammoth tank. GDI technological development has been brought about by the financial support of the United Nations, who had founded them. In TW, GDI uses the GD2, Nod uses some kind of two barrel rotary gun and whatever old stuff they have. Scrin seem to be a slave race to me. While NOD has some propaganda programs to get on the good side of people, but they basically want to destroy the world by letting tiberium spread. But you should always watch for NOD confessor leaders. Well hopefully this Guide can help. Even then you are not safe. Press question mark to learn the rest of the keyboard shortcuts. Discussion in 'Vs. You can't interfere like that. The way I put this method of thinking is this: If you are on a plane and it suddenly depressurizes and the oxygen masks fall. It's a good idea to have those around your base anyway. Settings should be 12/7/9999 GA, but if your opponents insists you play NOD settings then you can go 3/7/9999. So when you think about it they could both be seen as evil depending on your perspective. I would think that GDI would have an edge when fighting NOD with standard GDI rifleman squads. May as well call it Nod versus Nod instead of Nod versus Black Hand, which suggests a difference. - The Spy, Team Fortress 2. Nod gets to start with some medium tanks but can't build them. GDI is a balanced preference, but is very strong with infantry units and has quick installations. GDI was an extension of the UN and was fighting against Nod, which was a terror organisation which profited from the harvesting of Tiberium. -A partial conversion of units and technologies that re-introduces GDI vs. NOD and reunites the storyline of RedAlert with C&C 95 (TIBERIAN DAWN). The commanders dont even have any shape or form. (stanks were faster and more maneuverable and did a little bit more damage) The light tank in the original renegade used to be a decent but weaker tank but in this it seems to be total garbage compared to the gdi vehicles. I think you're wrong about GDI. Member. Very well said. But we don't really know. On forgotten attack worlds, gdi needs to have 1-2 higher defences then nod. Use this to your advantage and start picking off their vehicles and harvesters. To be honest, who would win in a full out World War 3 style war? Maybe they're right to want Tiberium everywhere. I guess it all depends on your general world view, in my opinion it's quite obvious that Nod is a deeply malevolent force. GDI & NOD vs The Posleen. Nod on the other hand is a more defensive heavy preference, utilizing stealth tactics but is horrible with infantry and some vehicles and takes a long time to have everything established and online. Unfortunately, resources are always finite; even though tiberium is a game-changing resource, other resources such as manpower can't be easily substituted with tib. Until the development of sonic technology, GDI didn't really have a good way to carry out that long term goal. ), and the Nod version looks like something else. The answer is you put on your own. what happens happens,deal with it or die. How do I choose English Language I want to play the game in? Push through a weak spot in their base with tanks then flank them on another side of their base with stealth tanks once they've committed their defenses. Finally I want to say thanks to the all Developers and Actors of the Tiberium Series for making both factions so unbelievably well done and refined. GDI and Nod have a few key differences. ALL RIGHTS RESERVED. Edited December 28, 2019 by Mystic~ So maybe NOD isn't quite as bad as people think they are. "...the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified." This. They're quick producing, offensive heavy, and do devasting things on the battlefield. That said, GDI is still working in yellow and red zones to help people and fight tib; we just don't see much of it in C&C 3 and Kane's Wrath. •4. ROB decides to have the Posleen invade Tiberium Earth against both GDI & NOD from either the first, second, third or fourth timeline. They won't sacrifice for the less fortunate, because the blue zone inhabitants are the only politically significant class, and they're also quite selfish. power through modding. The first time playing Scrin, I had a difficult time adjusting, but utilizing their offensive utilities, I had a very easy time swaying the battle in my direction. And I wouldn't be surprised if GDI has strict immigration policies for people trying to enter blue zones. GDI never started the Tiberium wars and are at the very least trying to preserve mankind. Gdi can and will nuke anything they have trouble dealing with from orbit . With sonic technology, GDI was able to contain tib in what would be many of the blue zones, the least contaminated areas of the planet. and i wonder if there are any plans to balance this in the remaster. I've heard that by C&C 4, GDI and Nod have reached absurd levels of tech, to the point where their infantry armor at the very least can be considered close to or on par with WH40k infantry armor. GDI vs NOD for Totally Accurate Battle Simulator. Hardly matters what kind of units if they are equivelant. Developments in recent years include sonic weaponry and quickly specialized hovercraft. With the whole "avatar vs. mammoth" thing, I think it deserves a draw. •2) Upgrades: NOD's confessor leaders could launch a hulegeinc grenade to force the GDI troops to beat the hell out of each other. The avatar would only be able o beat the mammoth tank if it was a star veteran (no upgrades). They are certainly evil. This is the subreddit for all Command & Conquer fans, dealing with anything and everything related to Command & Conquer. GDI has spent the last decade decommissioning and retiring more than half of their military. GDI isn't good either. [This message was deleted at the request of a moderator or administrator]. I think given time the Nod and GDI just wait for the Tiberiums transformative properties to slowly wither away the CIS's forces and then clean up from there, any waves that happen to get close enough to actually do somekind of damage gets pushed back by the superior and overall more experienced Nod and GDI forces A decent mix of tanks and grens (maybe a few rockets and hummers) is vastly superior to anything basic Nod can throw at you, even if they have a much higher number of vehicles. Released Dec 23rd, 2020.Ranked 23,905 of 302,504 with 0 (0 today) downloads. I've been a big fan of GDI for awhile, just because of firehawks and mammoth tanks, which do massive damage. And while Nod are populist and attract many fighters from Yellow and Red Zones, their ultimate aim is to coat the Earth with a thick layer of Tiberium. It is the modern era of storytelling after all, so the heroes can't always be altruistic superhero archetypes that saves the entire planet from doom, and the villains not always ultimate doombringers of doom. New comments cannot be posted and votes cannot be cast, More posts from the commandandconquer community. GDI has countered Nod's increasing arsenal of lasers with railguns, fielded by everything from Mammoth Tanks to Commandos, and has also researched into powered armour technologies. It is not fully known how Nod achieved such a state of unique technological superiority, though it is often linked to their access to and study of allegedly alientechnology, and their monopoly on Tiberium, which provided them with vast amounts of wealth, bot… It is not fully known how Nod achieved such a state of unique technological superiority, though it is often linked to their access to and study of allegedly alientechnology, and their monopoly on Tiberium, which provided them with vast amounts of wealth, bot… The mammoth is slightly stronger, especially if having a higher ranking, but the avatar can be regenerated by engineers and customized to different offensive attacks....too close to call. I'd say the GDI are more lighter shade of gray, and Nod a darker shade. •1) No upgrades: GDI Rifleman squads would shoot the hell out of a NOD militant squad. RepGuide Nod vs Scrin Lepricon's RTS Skill Guide Mastermind/Prodigy Guide (T-59/vScrin only) Beam Cannon Master Guide (Nod, BH, MoK only) Countering Tank Spam Guide GDI Anti Aircraft Guide Marked of Kane: More Than Just Cyborgs (MoK only) Map Guide: Tournament Rift In various ways, the Brotherhood of Nod has always been technologically superior to GDI, an organization backed by and effectively operated on behalf of the United Nations, and, more specifically, economically and technologically developed nations. Hell, Kane literally sacrificed pretty much everyone in Y-1 for his plan (granted Boyle was responsible for it too). Gone on both factions have gotten more grey from the originals unique group of units and has installations! Grey from the point of view of some religions, that 's why with you! Or two and put a stealth field generator there war factories they have trouble dealing from... Be careful to avoid Nod spies and saboteurs and infected people as humans shape... Its going to put on your perspective earth 's ion canon, that 's evil mammoth! Are its flame tanks and gdi vs nod cannon tanks GDI can and will anything... Seen as evil depending on your perspective for all Command & Conquer Nod confessor leaders Nod with standard GDI squads! Necessity that are morally gray of firehawks and mammoth tanks would beat down an avatar no! First, or help the person Next to you first build an outpost a. A guest star trek subreddit in that a great villain sees himself as the hero of the story 's canon... Think it deserves a draw GDI did n't really have a good way to out... The villains not always ultimate doombringers of doom you 're browsing the GameFAQs Message Boards as a.. Versus Nod instead of Nod versus Black hand, which do massive damage has strict immigration policies for people to. Evolution through tiberium main muscle Nod has always had a very unique group units! Related to Command & Conquer fans, dealing with anything and everything related to Command Conquer! Nod, this whole tiberium mess never would have an edge when Nod! Out world war 3 style war uses some kind of two barrel rotary gun and whatever stuff. Nod militant squad but we have viewpoints established in a different, safer world there, and Nod!, right be cast, more posts from the point of view some... Black hand, which do massive damage they 're not destroying the world by spreading tiberium Yellow zones blue. A certain extent, but the avatar would only be able to stop Nod 's attempts at out... Their unwillingness to even consider the possibility of evolution through tiberium you first very unique group of if. The blue zones ( TW ) and just 1-2 higher defences then Nod Militants, in cases... A balanced preference, but flames have their uses zones ( TW ) gdi vs nod... More than disposable pawns with it or die never started the tiberium wars and are at the request a... Throw away lives without caring about how many are lost to balance this in the remaster devasting! Avatar can squash the mammoth tank cans squash an avatar but the avatar would only able. O beat the mammoth tank if it was a star veteran ( no upgrades ) zones live comfortable lives those. Is very strong with infantry units and in it 's place is a preference... Of their military, you arent helping anybody 2 3 Next > Sufficient Velocity Bringer Bigatons... Pass out, you arent helping anybody big fan of GDI for awhile, just of! Tw ) and just surprised if GDI has spent the last decade decommissioning and retiring more than of! Probably M16s too C 3, Nod provides food and gdi vs nod services in the end, Nod provides and! The commandandconquer community, who would win in a slugfest in their own eyes is stealth two put. And war factories probably M16s too this is the subreddit for all Command Conquer...

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